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Judgement: Recommended
View review on Steam
I quite enjoyed this game, some levels were easy, especially the first ones, but the difficulty also kind of "resets" so to speak at some point because of the story which was a nice change of pace. It basically goes from easy to hard then back to easy and hard again. Because of that, I personally did not feel much repetitiveness set in. Some levels are actually very challenging and since I generally suck at puzzles I had to search some solutions up because I was trying everything I could think of, but still wasn't able to solve them. Despite my struggles, I still very much consider the levels' difficulty to be fair. Also, there are oftentimes hints as to what you need to do in order to solve the level (like if you got 1 green block on the food, 1 on the table, and the solution includes 2 green blocks then you know you must have those blocks show and not hide them with others, you also know where you must place them).
The story was alright for me, I'm more into fantasy and not really into "regular real life" stories so there's that, but the memories you unlock are very nicely drawn, and overall the whole artstyle of the game is minimalistic and very beautiful. I loove that there are animals in the game as opposed to people. The music in the first half of the game was just not it for me, I found it very annoying and repetitive, but it changed in the second half of the game and was way better.
There are a lot of different mechanics to keep this short game fresh and it was very exciting to unlock them all. Usually, there's one new mechanic introduced per "world" (a series of puzzles, there are 14 worlds in the game, each with 9 levels each; there's also 1 bonus level). Sometimes there are no mechanics introduced, and the levels just combine the previous mechanics instead and thus get harder. It's very easy to 100% the game, you just complete all 127 levels (scroll down in the credits and click the portrait for the last one, after you finish all the other levels first). The game also doesn't overstay its welcome, the length and number of puzzles is just right. I'd be curious to also try the other games they made at some point, Railbound and Golf Peaks also looks like very nice and interesting puzzle games.
The story was alright for me, I'm more into fantasy and not really into "regular real life" stories so there's that, but the memories you unlock are very nicely drawn, and overall the whole artstyle of the game is minimalistic and very beautiful. I loove that there are animals in the game as opposed to people. The music in the first half of the game was just not it for me, I found it very annoying and repetitive, but it changed in the second half of the game and was way better.
There are a lot of different mechanics to keep this short game fresh and it was very exciting to unlock them all. Usually, there's one new mechanic introduced per "world" (a series of puzzles, there are 14 worlds in the game, each with 9 levels each; there's also 1 bonus level). Sometimes there are no mechanics introduced, and the levels just combine the previous mechanics instead and thus get harder. It's very easy to 100% the game, you just complete all 127 levels (scroll down in the credits and click the portrait for the last one, after you finish all the other levels first). The game also doesn't overstay its welcome, the length and number of puzzles is just right. I'd be curious to also try the other games they made at some point, Railbound and Golf Peaks also looks like very nice and interesting puzzle games.
Review posted on 06/09/2026, 16:45:00.