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Judgement: Recommended
View review on Steam
The main story is good, the voice acting is great, the characters are funny. I liked it. The mechanics are simple and straightforward. The animations are pleasing to the eye. But...
The battles feel drawn out, as we are forced to control seven very different characters from the start. Despite all the experience in tactics and turn-based games, here I felt like I was clicking too much. Over and over again. It was a bit tiring.
There is no progression in the game. The player will not feel like a growing newbie. There will be no such thing as some effects appearing only towards the end of the game, there will be no feeling that the opponents are getting stronger, their number will not increase, and the difficulty of the battles will always be approximately the same. The only exceptional battles are optional, and even then, as a rule, only against bosses. Both at the beginning of the game and at the end, you will have more or less the same battles in terms of duration and number of participants (your own and enemies) and the same amount of work with characters from gear to leveling up.
For those who are passionate about achievements.
Here we go again. Let's say I finished this game In one playthrough, I got 54 of the 88 achievements. About two dozen of those are locked by story DLC. And a few more achievements are geared towards repeat playthroughs: nine involve picking a specific extra character for your party, completing their mid-game quest, and then collecting all of their gear near the very end, just before the finale.
In other words, you need to play through the game at least four times to get all of the main story achievements. My first playthrough took me 36 hours, and I think I made good progress considering the difficulty and the task at hand. That means three additional playthroughs would take at least another 20-25 hours each for someone who wants to get all of the achievements (so an extra 60-75 hours). Simply rebooting won't help here. At best, you'll save a few hours on completing the first two chapters and the final fight.
And that's not counting the three DLCs. So... another hundred hours? The developers are getting carried away with creating meaningless achievements - these don't require significant effort to achieve, but they do require time, and the game is linear, it's unlikely to be interesting to replay it even a second time - much less four.
The battles feel drawn out, as we are forced to control seven very different characters from the start. Despite all the experience in tactics and turn-based games, here I felt like I was clicking too much. Over and over again. It was a bit tiring.
There is no progression in the game. The player will not feel like a growing newbie. There will be no such thing as some effects appearing only towards the end of the game, there will be no feeling that the opponents are getting stronger, their number will not increase, and the difficulty of the battles will always be approximately the same. The only exceptional battles are optional, and even then, as a rule, only against bosses. Both at the beginning of the game and at the end, you will have more or less the same battles in terms of duration and number of participants (your own and enemies) and the same amount of work with characters from gear to leveling up.
For those who are passionate about achievements.
Here we go again. Let's say I finished this game In one playthrough, I got 54 of the 88 achievements. About two dozen of those are locked by story DLC. And a few more achievements are geared towards repeat playthroughs: nine involve picking a specific extra character for your party, completing their mid-game quest, and then collecting all of their gear near the very end, just before the finale.
In other words, you need to play through the game at least four times to get all of the main story achievements. My first playthrough took me 36 hours, and I think I made good progress considering the difficulty and the task at hand. That means three additional playthroughs would take at least another 20-25 hours each for someone who wants to get all of the achievements (so an extra 60-75 hours). Simply rebooting won't help here. At best, you'll save a few hours on completing the first two chapters and the final fight.
And that's not counting the three DLCs. So... another hundred hours? The developers are getting carried away with creating meaningless achievements - these don't require significant effort to achieve, but they do require time, and the game is linear, it's unlikely to be interesting to replay it even a second time - much less four.
Review posted on 11/09/2025, 09:16:00.