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Judgement: Not Recommended
View review on Steam
An Empty Garbage Bag
Picture a twelve-second GIF caught in an endless loop, pretending at purpose and hinting at cosmic ambition, yet never delivering more than flickering noise. It carries itself with this strange, misplaced confidence, as if it wants you to believe it holds scale, depth, and drama, but the moment you reach for any of it, you find only repetition dressed up in static. It gestures at strategy, flight simulation, and management, but every piece feels half-formed, like ideas scribbled down once and never revisited. You don’t really play this thing; you watch it struggle to remember what it even wanted to be.Dogfights stumble along like clumsy accidents, sluggish and awkward. The controls feel like they are working against you. The interface, instead of helping, just gets in the way. And the AI feels less like artificial intelligence and more like artificial confusion, fumbling through patterns without meaning. The core mechanics, the part that should carry the whole experience, dissolve into a hollow routine of empty clicks pretending to be command. Missions blur together, all blending into this grey, weightless fog. Nothing evolves, nothing escalates, and after a while, nothing really matters.
This is not just a game that aged badly. It is a game that never fully arrived, ambition scattered in fragments, half-spoken systems and ideas that never became whole. Like a stage play with no actors, no lights, no script, it just hangs there, empty, unaware of its own absence. Unplayable not because it is broken, but because there is no reason to keep going. No journey, no reward, no stakes. Just the empty loop, spinning and spinning.
Review posted on 21/05/2025, 14:09:00.