Judgement: Not Recommended

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ZRoller (or "LandscapeMountains" as the game window is titled!) is about moving around as a heavy, unruly ball. The goal is to collect 51 fiery runes (called totems) in every level, however the counter in the game only goes up to 50.

There are 6 levels total, but each of them are just the same 1st level with various filters and lighting adjustments. The "3rd level" places a blur effect that is so badly implemented that the game lags on a really good PC.


The design of the one level is of a small, enclosed space with some invisible walls and floating platforms that you need to magically hop around on. You can't move the camera to see what's around you so you can't plan very far ahead. It's super easy to fall, and to add to the difficulty, you don't know for certain what will happen to you due to the inconsistent barriers and the ball's fake shadow. You know how when you're trying to land on something in a game and you look to see where the shadow is down below in order to gauge where you're headed? That's not possible in this game. The ball does have a shadow but it's like it's 2-dimensional in a 3D world.

At first glance the game looks pretty but the assets the game uses were pre-bought or free and they are so poorly placed; there are floating patches of grass, grass stuck in walls, trees with no collision, trees WITH collision, and for some reason the upper part of the area is a fire asset that has (yet again) been poorly added. The music itself I kind of like but it loops endlessly with no variation.

Review posted on 21/01/2019, 23:05:00.