Judgement: Recommended
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In the game, the protagonist is tasked with stopping his school from being destroyed 3 days after he joins the school and is tasked with the mission. For that, players need to loop around this 3-days period, trying save the school and solving the mystery behind it.
Story-wise, the game doesn't take itself very seriously, even in otherwise potentially more serious moments, being more focused on a random, somewhat chaotic type of humor. Story depth is a tad shallow, so the humor is potentially the biggest selling point regarding the story. And having played the game in English, some elements in the game also make me think the original language of the script is not English. But other than some sporadic lines that sounded a bit odd and some untranslated Cyrillic texts in the background, the game was perfectly understandable.
Gameplay is mostly of the puzzle type, where you run back and forth trying to put together clues to solve the mystery and tasks from sidequests. Some moments are more agility/speed-oriented, and (light end-game spoilers) you also get to actual fights, where you even has an HP bar. Still, for the spoiler-marked part, unlike a certain other puzzle game that also suddenly changes its genre near the end, if it becomes too hard, you can toggle the "invincibility" option in the settings for an easy time.
Graphics and lighting are nice, being pretty detailed for pixel art and following well and organically the motifs of their respective areas and the overall game. Character designs felt a bit strange at first, but besides the aforementioned humor, I feel it's easy to get used to those designs, as well as them making it easy to tell one character apart from the others.
Overall, it was a pretty good game I don't shy away from recommending.
Story-wise, the game doesn't take itself very seriously, even in otherwise potentially more serious moments, being more focused on a random, somewhat chaotic type of humor. Story depth is a tad shallow, so the humor is potentially the biggest selling point regarding the story. And having played the game in English, some elements in the game also make me think the original language of the script is not English. But other than some sporadic lines that sounded a bit odd and some untranslated Cyrillic texts in the background, the game was perfectly understandable.
Gameplay is mostly of the puzzle type, where you run back and forth trying to put together clues to solve the mystery and tasks from sidequests. Some moments are more agility/speed-oriented, and (light end-game spoilers) you also get to actual fights, where you even has an HP bar. Still, for the spoiler-marked part, unlike a certain other puzzle game that also suddenly changes its genre near the end, if it becomes too hard, you can toggle the "invincibility" option in the settings for an easy time.
Graphics and lighting are nice, being pretty detailed for pixel art and following well and organically the motifs of their respective areas and the overall game. Character designs felt a bit strange at first, but besides the aforementioned humor, I feel it's easy to get used to those designs, as well as them making it easy to tell one character apart from the others.
Overall, it was a pretty good game I don't shy away from recommending.
Review posted on 02/09/2023, 11:12:00.