Achieved | Achievement | % of players | Unlock date |
---|---|---|---|
Lost Souls In the New Home scenario, save every person in Frostland | 75.29% | 17/03/2020, 04:24:27 | |
Built to Serve Build an automaton | 73.3% | 26/03/2020, 02:54:41 | |
Banksy Deal with the Londoners' graffiti peacefully | 73.02% | 17/03/2020, 02:20:18 | |
Once More unto the Breach Provide an amputee with a prosthesis | 71.03% | 18/03/2020, 02:31:26 | |
Leader Finish the New Home scenario | 61.37% | 18/03/2020, 04:59:03 | |
The Scientific Method, vol. 1 Finish the Automaton Project | 58.67% | 19/03/2020, 04:15:03 | |
Politician Stay in power after your people threatened to overthrow you | 56.82% | 17/03/2020, 02:08:02 | |
The Scientific Method, vol. 2 Improve Radical Treatment | 55.54% | 16/03/2020, 06:15:56 | |
Promised Land Have maximum hope and no discontent | 53.7% | 24/03/2020, 04:09:49 | |
Power Overwhelming Have a fully upgraded Generator (power, range and overdrive) | 52.7% | 26/03/2020, 05:09:44 | |
Bread and Games In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena | 51.57% | 17/03/2020, 01:18:45 | |
Expats Set up 2 Outposts in one playthrough | 50.29% | 18/03/2020, 02:50:06 | |
Please, Sir, I Want Some More Give child workers extra rations | 48.73% | 20/03/2020, 03:01:35 | |
Oxbridge Have 4 Workshops doing research at the same time | 46.74% | 20/03/2020, 04:31:17 | |
Compassionate In the New Home scenario, accept all groups of refugees | 45.74% | 18/03/2020, 02:31:26 | |
United In the New Home scenario, don't let anyone leave for London | 40.2% | 30/03/2020, 03:33:47 | |
Bad at Politics Keep every promise made during a playthrough | 34.95% | 19/03/2020, 06:49:12 | |
Shai Hulud Summoner Have 4 Coal Thumpers working at the same time | 34.24% | 18/03/2020, 02:52:54 | |
Tis but a Scratch Finish a playthrough without an Infirmary or House of Healing | 34.24% | 19/03/2020, 06:49:11 | |
Technocrat Finish The Arks scenario | 33.53% | 19/03/2020, 06:49:12 | |
Conservationist Save all the Seedling Arks in The Arks scenario | 32.96% | 19/03/2020, 06:49:12 | |
The Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork | 30.68% | 30/03/2020, 04:59:37 | |
Carnivore Having a choice, finish a scenario using only Hunters | 30.12% | 26/03/2020, 05:49:41 | |
City of Man Have more than 650 people in the city at the same time | 28.27% | 26/03/2020, 05:10:01 | |
Search and Rescue Rescue all of your people coming to the City | 27.42% | 20/03/2020, 04:33:57 | |
Refugee Finish the Refugees scenario | 25.71% | 20/03/2020, 06:30:04 | |
City of Steam Have 15 automatons at the same time | 23.72% | 27/03/2020, 01:30:31 | |
Advanced Designs Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time | 23.3% | 26/03/2020, 05:26:28 | |
Unknown Ship Find the unknown ship in Frostland | 22.44% | 20/03/2020, 05:38:31 | |
A Tomb for Memories Build the Archives | 21.88% | 01/04/2020, 04:19:42 | |
Satellites Finish a scenario never expanding the range of the Generator | 20.31% | 20/03/2020, 06:30:04 | |
Notting Hollow Have over 600 population living in Houses only | 19.18% | 26/03/2020, 04:56:42 | |
Hyperefficient Have a workplace with efficiency greater than ... [200%] | 19.18% | 27/03/2020, 06:32:08 | |
There was no Waldo Explore all Frostland sites between the storms | 19.18% | ||
The Union Finish the Refugees scenario, accepting all the lords and resolving the class conflict | 19.04% | 20/03/2020, 06:30:04 | |
Everybody Lived for Once Finish The Arks scenario, saving both cities | 16.19% | 29/03/2020, 06:40:38 | |
Winterhome Finish the Fall of Winterhome scenario. | 10.51% | 27/03/2020, 07:47:51 | |
Let There Be Light Build 10 Street Lamps | 9.52% | 01/04/2020, 04:00:59 | |
Autonomous City In a city of at least 200, have automatons working in more than half of workplaces | 8.81% | 31/03/2020, 03:33:07 | |
Unskilled Labour Finish any scenario without constructing Steam or Advanced buildings | 7.81% | 30/03/2020, 00:52:03 | |
Vegetarian Having a choice, finish a scenario using only Hothouses | 7.39% | 29/03/2020, 09:31:05 | |
Negotiator Deal with the Londoners' thievery peacefully | 6.96% | 26/03/2020, 03:40:24 | |
Full House Have over 700 population | 6.96% | 01/04/2020, 05:23:36 | |
Worse than London Finish a playthrough without building a single House or Bunkhouse | 6.96% | 29/03/2020, 09:31:05 | |
Backup Plan Stockpile 35 000 Coal and 10 000 Food Rations | 6.82% | 01/04/2020, 04:12:01 | |
Rise of the Machines Have 20 working automatons | 6.82% | 01/04/2020, 05:40:22 | |
Central Heating Finish a scenario without building a single Steam Hub | 6.68% | 30/03/2020, 00:52:03 | |
Hi Marek! Lose in Serenity mode | 5.54% | ||
Hyde Park Corner Have a Town Square of each size | 5.54% | 01/04/2020, 04:00:59 | |
Walk on the Grass Have a Garden of each size | 5.26% | 01/04/2020, 04:00:59 | |
Better than London Finish a playthrough without building a single Tent | 4.97% | 29/03/2020, 06:40:38 | |
All children on board Finish the Fall of Winterhome Scenario, sending all children to Dreadnought. | 4.83% | 27/03/2020, 07:47:51 | |
Master Archivist Fill the Archives | 4.69% | 13/04/2020, 04:57:14 | |
Iron Man (New Home) Finish the New Home scenario on Hard difficulty | 4.12% | 11/04/2020, 07:34:38 | |
Sprinter Find New Manchester before Day 15 | 3.55% | 26/03/2020, 08:29:18 | |
Charcoaled Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal | 3.41% | 29/03/2020, 06:40:38 | |
Marathon Medium Survive 50 days of Endurance mode on Medium or higher difficulty | 3.27% | 13/04/2020, 03:56:33 | |
The Iron Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty | 2.84% | 11/04/2020, 07:34:37 | |
Iron Man (The Arks) Finish The Arks scenario on Hard difficulty | 2.56% | 27/03/2020, 02:47:41 | |
Full Dreadnought Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people. | 2.56% | ||
Urban Planner Have 300 people living in the heat zone of a single Steam Hub | 2.41% | 29/03/2020, 08:54:17 | |
Golden Path Finish the New Home scenario without passing severe laws and using harsh abilities | 1.99% | 30/03/2020, 04:59:37 | |
By the Sweat of their Brow Survive 75 days without having automatons | 1.99% | 01/04/2020, 04:50:45 | |
Iron Man (Refugees) Finish the Refugees scenario on Hard difficulty | 1.85% | ||
My Turn to Speak Let the Londoners speak and have the last word | 1.85% | ||
Ultramarathon Medium Survive 100 days of Endurance mode on Medium or higher difficulty | 1.7% | 13/04/2020, 05:26:11 | |
New Home Survivor Finish the New Home scenario in Survivor Mode. | 1.42% | ||
The Arks Survivor Finish The Arks scenario in Survivor Mode. | 0.99% | 05/04/2020, 06:09:56 | |
Marathon Hard Survive 50 days of Endurance mode on Hard or higher difficulty | 0.99% | 13/04/2020, 03:56:33 | |
Iron Man (Fall of Winterhome) Finish the Fall of Winterhome scenario on Hard difficulty. | 0.85% | ||
Refugees Survivor Finish the Refugees scenario in Survivor Mode. | 0.85% | ||
Marathon Extreme Survive 50 days of Endurance mode on Extreme difficulty | 0.71% | 13/04/2020, 03:56:33 | |
Ultramarathon Hard Survive 100 days of Endurance mode on Hard or higher difficulty | 0.71% | 13/04/2020, 05:26:11 | |
The Winterhome Survivor Finish the Fall of Winterhome scenario in Survivor Mode. | 0.57% | ||
Ultramarathon Extreme Survive 100 days of Endurance mode on Extreme difficulty | 0.57% | 13/04/2020, 05:26:11 | |
No Crunch Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts | 0% | 28/03/2020, 05:00:29 | |
Bonus Pater Familias Build the Generator in The Last Autumn scenario without anyone dying | 0% | 31/03/2020, 08:29:37 | |
I'll Be Home for Christmas Build the Generator in The Last Autumn scenario before the last shipment | 0% | 24/03/2020, 04:45:36 | |
Arise Ye Workers Build the Generator in The Last Autumn scenario with only workers left at the end | 0% | 28/03/2020, 05:38:07 | |
Ducks in a Row Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours | 0% | 28/03/2020, 04:50:09 | |
Emissions Reduction Build the Generator in The Last Autumn scenario using no Coal consuming buildings | 0% | 28/03/2020, 05:00:29 | |
Fisher King Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps | 0% | 28/03/2020, 05:00:29 | |
A for Effort Build a Generator with all construction faults in Endless Mode | 0% | ||
Winter Ready Build the Generator before the weather changes in Endless Mode | 0% | 01/04/2020, 02:12:08 | |
Weathering the Storm Build the Generator with no damage from storms in Endless Mode | 0% | 01/04/2020, 02:12:08 | |
On the Waterfront Have 4 Advanced Docks and 12 Reloading Stations working at the same time | 0% | 31/03/2020, 03:47:41 | |
All Along the Watchtower Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end | 0% | 31/03/2020, 08:29:37 | |
The Last Autumn Survivor Build the Generator in The Last Autumn scenario in Survivor Mode. | 0% | ||
Perfectionist Build a Generator with all upgrades and no construction faults | 0% | 24/03/2020, 04:45:35 | |
One More Day Syndrome Build the Generator and reach day 100 in Endless Mode | 0% | 01/04/2020, 05:56:53 | |
Not great, not terrible Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces | 0% | ||
Messrs Gabriel Use Telegraph Station 20 or more times | 0% | 24/03/2020, 03:29:59 | |
It Was Me All Along Find generator parts meant for Winterhome and keep them | 0% | 23/03/2020, 07:14:55 | |
Iron Man (The Last Autumn) Build the Generator in The Last Autumn scenario on Hard difficulty | 0% | ||
Builder Build the Generator in The Last Autumn scenario | 0% | 24/03/2020, 04:45:36 |